Unleash Your Steel Guardian: Meet The Steel Defender 5E!

The Ultimate Guide to Steel Defender 5e

Introduction

Have you ever heard of Steel Defender 5e? If you’re a fan of Dungeons & Dragons, you may have come across this term before. Steel Defender is a new companion introduced in the latest edition of the game, and it’s quickly become a fan favorite. In this article, we’ll be taking a deep dive into Steel Defender 5e, exploring its abilities, stats, and how to use it in your D&D campaigns. So, let’s get started!

What is Steel Defender 5e?

Steel Defender 5e is a companion that can be summoned by Artificers in the game. It’s a construct that resembles a metallic beast, and it’s designed to aid the Artificer in battles. The Steel Defender is a versatile companion that can be customized to suit the Artificer’s needs. It has a range of abilities that make it a formidable ally in any combat situation.

How to Summon Steel Defender 5e

steel defender 5e
steel defender 5e

To summon a Steel Defender in D&D 5e, an Artificer must use their Infuse Item ability to infuse a Tiny-sized object with magical energy. The infused object then becomes the Steel Defender. The Artificer can choose the appearance of the construct, as well as its stats and abilities.

Stats and Abilities of Steel Defender 5e

The Steel Defender has several stats that determine its effectiveness in combat. These include:

Hit Points: A Steel Defender’s hit points are determined by the Artificer’s level and their Intelligence modifier. This allows the Steel Defender to scale with the Artificer’s power.
Armor Class: The Steel Defender’s armor class is determined by the Artificer’s proficiency bonus and their Intelligence modifier.
Speed: The Steel Defender has a speed of 40 feet.
Attack: The Steel Defender can make one bite attack per turn, dealing 1d8+2 piercing damage.
Special Abilities: The Artificer can choose to give the Steel Defender special abilities, such as the ability to fly or the ability to knock enemies prone.

Using Steel Defender 5e in Combat

The Steel Defender is an excellent companion to have in combat. It has a high armor class, meaning that it can take hits without taking too much damage. Its bite attack is also quite potent, dealing a decent amount of damage with each hit. Additionally, the Artificer can use their bonus action to command the Steel Defender to take the Help action, granting advantage to an ally’s attack.

Customizing Steel Defender 5e

One of the best things about Steel Defender 5e is how customizable it is. The Artificer can choose the appearance of the construct, as well as its stats and abilities. This means that the Artificer can tailor the Steel Defender to suit their playstyle. For example, if the Artificer prefers to stay back and cast spells, they can give the Steel Defender the ability to fly, allowing it to scout ahead and take out enemies from the air.

Combining Steel Defender 5e with Other Companions

The Steel Defender can also be combined with other companions in D&D 5e. For example, an Artificer could summon a Steel Defender and a Homunculus Servant, creating a formidable duo that can take on almost any foe. The Steel Defender can tank hits while the Homunculus Servant deals damage from afar.

FAQs About Steel Defender 5e

1. How many times can an Artificer summon a Steel Defender?

An Artificer can only have one Steel Defender active at a time. If the Steel Defender is destroyed, the Artificer can summon another one using their Infuse Item ability.

2. Can the Steel Defender be healed?

Yes, the Steel Defender can be healed using spells or abilities that heal constructs.

3. Can the Steel Defender use magic?

No, the Steel Defender cannot use magic. It is a construct that relies on its physical abilities to fight.

4. Can the Steel Defender be affected by spells that target constructs?

Yes, the Steel Defender can be affected by spells that target constructs. However, it has advantage on saving throws against spells and other magical effects.

5. What happens to the Steel Defender if the Artificer dies?

If the Artificer dies, the Steel Defender becomes inactive. It remains where it is until it is destroyed or until the Artificer is brought back to life.

6. Can the Steel Defender be commanded to do anything?

No, the Steel Defender can only be commanded to take the Attack or Help actions on its turn. It cannot be commanded to do anything else.

Conclusion

Steel Defender 5e is a powerful companion that can be a great asset to any Artificer in D&D. Its stats and abilities make it an excellent tank and damage dealer in combat, and its customization options allow it to be tailored to suit any playstyle. If you’re an Artificer player, we highly recommend summoning a Steel Defender to aid you in your adventures.

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